Protobytes

Artificial life by Ira Greenberg

Protobyte Phylogeny · Modal × Gray AreaOctober 28–November 1, 2026 · San Francisco ↗

Meet a life.
Enter a world.

Artificial life by Ira Greenberg.

A living population of computational organisms, grown from code since 2004 and evolving now in ProtoWorld. Meet them as installations, studio studies, portrait editions, and objects.

Amphibyte mirabilis: green spots gather across cream-colored lobes, edged by pink membranes and slender red tendrils
Amphibyte mirabilis · ProtoPortraits · Preview 01

The idea

Is code a material?

For more than two decades, Ira Greenberg has asked whether code can be a generative medium the way charcoal, paint, and clay are: something you work with, push against, and discover through, rather than a tool that executes a plan. Protobytes is the long answer: bodies grown, not drawn.

Generative AI reopens the question. Here it enters as one more material in that lineage, judging bodies against their niches and writing as the world’s naturalist, while the creatures themselves are still grown from code and mathematics.

Field Notes / Film 01

All films ↗
Radiolarius recursiva rendered as a living engraving for Protobyte Phylogeny2:26

A natural history
of an imagined world.

A naturalist’s introduction to Protobyte Phylogeny: bodies shaped by code, lives shaped by their surroundings, and the lineages that connect them.

2:26 · Artwork by Ira Greenberg · English captions

Watch the film

Six introductions

Names from an imagined taxonomy.

A reference set rendered in ProtoCel from retained development records. The first two carry life identifiers; the other four are genome records. These are development specimens, not the October 2026 Gray Area exhibition population.

Chordozoa luminosa, a creeper, rendered in ProtoCel
Chordozoa luminosa
b10b49b00408 · creeper · life recorded
Protobyte luminosa, a pulser, rendered in ProtoCel
Protobyte luminosa
c1c4550eed8b · pulser · life recorded
Gastroforma tenebris, a drifter, rendered in ProtoCel
Gastroforma tenebris
10b621ef397f · drifter · genome record
Chordozoa vitrea, a drifter, rendered in ProtoCel
Chordozoa vitrea
56237cc72574 · drifter · genome record
Radiolarius tenebris, a drifter, rendered in ProtoCel
Radiolarius tenebris
d805d38116e7 · drifter · genome record
Protobyte pelagica, a drifter, rendered in ProtoCel
Protobyte pelagica
419d4146c707 · drifter · genome record

The World

Forms emerge. Histories accumulate.

ProtoWorld brings computational organisms into a shared ecology. Generative code shapes their bodies; breeding introduces inherited variation. Selection brings model assessments together with authored rules. A language-model naturalist offers another way to read their forms and histories. The current population is part of the work’s development.

Watch

ProtoWorld

The living ecology, on view.

Enter the world ↗
Contribute

Creator

Culture, breed, and sculpt an organism. Publish it to the world.

Open the studio ↗

Studios

One life.
Many ways of looking.

Explore all studios ↗

Thirteen material studios render the same living creatures. Genome, identity, and lineage stay intact; only the medium changes.

Editions

A particular life, kept.

ProtoPortraits are portraits of individual residents, each grown from its recorded genome and life and mastered at 9,600 × 12,000 pixels for 32 × 40 inch prints. Preview Edition 01 gathers fourteen residents from eight genera. Physical editions will be announced here once a proof exists; none has been issued yet.

New on-chain Protobytes collections are planned, building on Ira’s 2022–24 generative editions ↗. Field Notes from ProtoWorld, a publication pairing selected organisms with their records, is in development.

Join the collector list ↗
Chordozoa comata: pale blue membranes open into long, flowing ribbons and fine native filaments
Chordozoa comata · ProtoPortraits · A particular life, Preview 01

Objects

From screen to matter.

Concept visualization of a ProtoTanks installation on an interior wall

ProtoTanks · commissions

A living world, on the wall.

A frameless display, a dedicated machine, and an evolving world, commissioned together for a home, lobby, or collection. Each begins with a founding organism and an artist-issued certificate.

Available by proposal. The image is an illustrative placement concept.

Arrange a demonstration ↗
A ProtoMax concept with a pearl-ivory core and flowing teal and jade fins

ProtoMax · physical life

Printed, then moving.

Printed specimens true to each creature’s grown geometry, then multicolor bodies, visible anatomy, articulated robotic forms, and creatures with behaviors of their own.

Roadmap, 2027–28. Print prototypes are in the studio; the image is AI-generated concept art.

Follow the roadmap ↗
A mock-up of a robotic Radiolarian protie on its plinth, with three eyes and pastel printed body

Proties · from gallery to keepsake

A creature to keep.

Playful, collectible companions that carry Protobytes from the gallery into everyday life. Each Protie is a specific individual with its own authenticated genome, name, and lineage, first as a printed body you can hold, then as a robotic one that moves and looks back.

Roadmap, 2027–28, alongside ProtoMax. The image is an interactive mock-up; no Protie has been released.

See Proties on the roadmap ↗

Visit

Protobyte Phylogeny · Ira Greenberg

October 28–November 1, 2026 · Gray Area · 2665 Mission Street · San Francisco · Modal × Gray Area

Enter the evolving world of Protobyte Phylogeny, an artificial-life artwork by Ira Greenberg. The exhibition is being developed around visitors contributing organisms to a shared, evolving population.

Exhibition details ↗

Bring the world to your city.

Protobyte Phylogeny is available to exhibition and touring partners from 2027, for runs of six weeks or longer and for large-scale display and projection.

Talk about exhibiting ↗

Research

The life behind
the form.

A body, a way of moving, a world to move through.

Walking studies, maze navigation, and experiments in environmental adaptation connect Protobytes to evolutionary computing and the scientific study of form. Follow the ideas, the experiments, and the working method behind the creatures.

Explore the research

The Journal

A practice, coming together.

All essays ↗

About Ira

The artist is the continuity.

Ira Greenberg is a painter and computer artist, Professor and Chair, Center of Creative Computation, Division of Design, SMU, and a Visiting Research Fellow in Computing at Goldsmiths, University of London. He wrote the first major book on the Processing language and has exhibited with Gazelli Art House, Bright Moments, Feral File and Strata Gallery. The Protobytes inquiry began in 2004 and has moved through ActionScript, Processing, three.js, and his own libraries to the living ecology now on view.

Biography and selected work ↗